Game development ecosystem for next-level games.
Build games supercharged by top industry talent and funds.
Big or small, from indie to AAA title, Rupie is a new way to leverage the superpowers of community creators to help games ship. Discover top industry talent and collab to build and launch the next major title with Rupie.
Over 75% of games won't see the light of day (with no respawn 💀).
Access to talent, productivity tools, funding and clear guidance are all to blame.
Find talent, build together, get rewarded
With Rupie, collaboration is a first class citizen. Connect with talented fellow humans, coordinate and build. Rupie locks in asset ownership and P2P payments so you can feel safe building with others.
From indie to AAA, we gotchu
Say hello to a new apps ecosystem for unifying players, developers, and content creators that makes developing games inclusive, rewarding and fun. At the center of it all, is a plethora of 1st and 3rd party applications made specifically to help you with your project. Customize your workflow to accomodate the exact state of your team, game or content.
Leverage top industry talent
Connect with hundred of vetted arists and developers to help build your game. Integrative productivity tools streamline the process, and helps you coordinate your project across verticals.
Get cash while building
Support your financial needs while maximizing trust and accountability by working iteratively. Move through your roadmap and automatically be connected to top funds and publishers.
Get feedback in realtime
Connect with your community like never before. Leverage them to help playtest and find bugs, connect with other game developers and industry veterans that can answer questions. All right at your fingertips with a baked in community tool-chest.
Create, collab and purchase high quality game content.
With Rupie, content creators are our #1 in game development. Post high quality models, audio, and more to the Asset marketplace, where developers will have tools to seamlessly buy and integrate your work, getting you paid.
Vetted community talent? Yes please.
As a developer, it can be difficult to manage your project and find bandwidth (or skill!) to create all the assets. With Rupie Bounties, developers can buy or rent-to-own assets, from the talent right in their community. Content creators get their art in the game and get paid in the process.
Rupie's super secure foundation is built on top of the latest in technologies. We take a small cut for each network transaction and offer premium team building tools. Read more about the economy in our whitepaper ...Whitepaper
We believe aligning incentives to milestone achievements is a powerful tool, and we're excited to make it available to the gaming indsutry. If this sounds useful to your work, read more in the whitepaper, and get in touch!Whitepaper
We are players that desire transparency, trust and the ability to contribute while being rewarded. We are creators that need a better way to fund, build and interact with the community.
Austin has managed large teams and projects at several companies including LinkedIn, created massive communities in technology, contributed to open source, and spent way too many hours modding and playing video games.
Jon is the glue between our teams, using his diverse background in engineering, design, and business. Before founding a VC-backed startup acquired in 2016, he worked in games at Google, university labs, 10M+ MAU social apps, and created the Games Programming course at UMCP. He also has an art degree.
David has a long romance for UI/UX, owning a company creating massive works of internet art for many companies. He's also a polyglot that loves the business world, and is pretty damn good at cooking.
Jonathan (JT) has had many-a-headshot playing semi-professional Counter Strike back in his college years. While he’s not running a data-driven marketing company in the SF bay, he’s digging into all sort of gaming and tech related subjects.
Lisa has a background in design and, after transitioning into Frontend Engineering, has worked for CBS Interactive and LinkedIn. She speaks HTML, JS and CSS as a first language. If you ever want to be destroyed at Super Smash Brothers, Lisa will be gracious enough to help.
Roger has spoken at Unity, owns an amazing game studio (collective mass), and sometimes attends Comic-Con to surprise his adoring fans. He's led development at companies such as Fuel Games and Fun Wall.
White paper beautifully curatedAchievement Unlocked!
Team assembled and ready for actionAchievement Unlocked!
Key partnerships locked inAchievement Unlocked!
Website deployed to the interwebsAchievement Unlocked!
Closed Alpha release, talent services, productivity tools.Achievement Unlocked!
Funding established Achievement Unlocked!
Gigs and Jobs