A community-infused game development pipeline (yum), driven by creators & players.
Making games is hard, let's do it together.
Rupie fundamentally redesigns the way games are built, funded, discovered. We supercharge game projects by activating new tools for success and tapping into community talent. All built around you, the developers, content creators and players.
Instead of hoping your game will succeed, Rupie is your personal liaison: a powerful game development pipeline that improves discovery, maximizes early feedback, and harnesses community participation to increase your team & game title's probability of shipping.
The Dungeon Heart of Rupie
Say hello to a new convention for unifying players, developers, and content creators that makes developing games inclusive, rewarding and fun. At the center of it all, is a simple three step process that provides incredible value for producing a new era of games.
Give life to projects you love
Fund your game in a fast and declarative way. Maximize trust and accountability by working iteratively to unlock funding in chunks. Move through your roadmap, and establish your projected funding ahead of time to reduce uncertainty.
Where it all comes together
Place bounties and have the community help crowdsource your game. Integrative project management & early feedback from peers and community means that your entire project will be prepped for success.
A place for contribution
Connect with your community like never before. Leverage them to help playtest and find bugs, connect with other game developers and industry veterans that can answer questions. All right at your fingertips with a baked in community tool-chest.
Creative content ftw
With Rupie, content creators are first-class citizens in game development. Post high quality models, audio, and more to the Asset marketplace, where developers will have tools to seamlessly buy and integrate your work, getting you paid.
Content creators, meet developers
As a developer, it can be difficult to manage your project and find bandwidth (or skill!) to create all the assets. With Rupie Bounties, developers can buy or rent-to-own assets, from the talent right in their community. Content creators get their art in the game and get paid in the process.
There are 4 main ways Rupie tokens are used in the system, read more on that in the White Paper...Whitepaper
The platform that powers Rupie works just as well in any application where money is given up front, even huge projects like a crypto token sale. We believe aligning incentives to milestone achievements is a powerful tool, and we're excited to make it available to the crypto community. If this sounds useful to your work, read more in the whitepaper, and get in touch!Whitepaper
We are players that desire transparency, trust and the ability to contribute while being rewarded. We are creators that need a better way to fund, build and interact with the community.
Austin has managed large teams and projects at several companies including LinkedIn, created massive communities in technology, contributed to open source, and spent way too many hours modding and playing video games.
Jon is the glue between our teams, using his diverse background in engineering, design, and business. Before founding a VC-backed startup acquired in 2016, he worked in games at Google, university labs, 10M+ MAU social apps, and created the Games Programming course at UMCP. He also has an art degree.
David has a long romance for UI/UX, owning a company creating massive works of internet art for many companies. He's also a polyglot that loves the business world, and is pretty damn good at cooking.
Jonathan (JT) has had many-a-headshot playing semi-professional Counter Strike back in his college years. While he’s not running a data-driven marketing company in the SF bay, he’s digging into all sort of gaming and tech related subjects.
Danny is an Ethereum wizard, and has done work for several ICOs including Giftz.io. He's got his own theories on riemannian geometry and AI, and when he's not formulating his hypothesis on Reality, he's creating the next generation of blockchain tech.
Roger has spoken at Unity, owns an amazing game studio (collective mass), and sometimes attends Comic-Con to surprise his adoring fans. He's led development at companies such as Fuel Games and Fun Wall.
Lisa has a background in design and, after transitioning into Frontend Engineering, has worked for CBS Interactive and LinkedIn. She speaks HTML, JS and CSS as a first language. If you ever want to be destroyed at Super Smash Brothers, Lisa will be gracious enough to help.
White paper beautifully curatedAchievement Unlocked!
Team assembled and ready for actionAchievement Unlocked!
Key partnerships locked inAchievement Unlocked!
Website deployed to the interwebsAchievement Unlocked!
Alpha release, crowdfunding, project tools and wallet